What will become of the cinema ?, by Mónica Vázquez

I’ve never been a good friend to three-dimensional movies. I was dizzy by a technology that maybe I caught too early, trying to impress the viewer with games of depth and forced gestures that tried to make us feel part of the film and yet somehow managed to impoverish the experience of history to the point of boredom. It always seemed absurd to me to try to make cinema something different: the screen is magic in itself, why change something that works? Why try to modernize the movie-watching experience, to the point where it becomes something else entirely? In addition, some of us just want to see movies, not live them. All those experiments to enrich the audiovisual experience of going to the cinema seemed to me the equivalent of a chef trying to improve something that is already perfect, trying to sell us a paella pizza: why, what are you doing, and no thanks.

Perhaps it was that early aesthetic frustration that prompted me to specialize in the phenomenon of immersion, doing a PhD in literature and virtual reality. But if the doctorate has taught me one thing, it is to accept when one is wrong and change course according to what has been learned. And over time I have discovered — very cheerfully, I must add — how wrong I was to say that a film is an emotional and mental journey, and not a physical experience, and that cinema should stay where it was: on screen, and nothing more.

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First it was ‘Shang-Chi: The Legend of the Ten Rings’, followed by ‘Venom: Let There Be Carnage’, and of course ‘Dune’. And after having seen them in a movie theater with 4DX technology they fell off with a stroke of the pen. all prejudices that I think I have been collecting over the years, without realizing it. I enjoyed myself as a child, letting myself be carried away by armchairs that moved to the rhythm of the image and the story, shaking my expectations. The sound enveloped me alive and whimsical, and my gravitational center was slipping to fit the picture. We danced to the rhythm of the visual drawing that marked the movement of the camera. I could feel the wind on my face and while it would be a fraction of the sensory response of what it would actually be like to be there, that equivalence flirtFar from being annoying, it added a touch of mischief to the experience that I would never have known I would miss if I had not thrown myself into trying it, if I had listened to that voice from the past that is so easy to get attached to. But the future is beyond the border of the known, it is taking a step forward and daring to discover what awaits us. In a world in which virtual reality is increasingly present in our lives, it is impossible to close the dialogue of what the world of cinema, art and entertainment will be like in the future. It is impossible to say, for sure, this is how things are and how they will always be. We are fortunate victims of the advancement of technology, so it is worth asking: what will become of the cinema tomorrow?

Reference-www.elperiodico.com

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